"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:3dd18fbf$1@news.povray.org...
> Whatever you do, DON'T use an ambient value higher than 0 for
non-light-emitting
> objects. A higher diffuse value and a lower reflection value (for the
white
> part), and maybe some blurred reflection, would be nice though.
Blured reflection would be cool. How is it done?
> BTW: I really like the normal on the plane! :)
Thanks!
--
Daniel Nilsson
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